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Product Design

Avan Audiobooks

Product Design

Avan Audiobooks

Product Design

Avan Audiobooks

Comprehensive platform was conceptualized to revolutionize the way users engage with audiobooks and podcasts.

Comprehensive platform was conceptualized to revolutionize the way users engage with audiobooks and podcasts.

Comprehensive platform was conceptualized to revolutionize the way users engage with audiobooks and podcasts.

Industry

Industry

Audiobook & Podcast
Audiobook & Podcast
Audiobook & Podcast

Headquarters

Headquarters

Tehran, Iran
Tehran, Iran
Tehran, Iran

My Role

My Role

Product Designer
Product Designer
Product Designer

Timeline

Timeline

2021
2021
2021

+15%

Increase in New User Sign-ups

Streamlining the sign-up process led to a more welcoming user experience, attracting more new users.

+12%

Uplift in Subscription Conversions

A more intuitive subscription process contributed to a higher conversion rate from free to paid subscriptions.

-18%

Reduction in User Drop-off During Onboarding

Less overwhelming onboarding experience helped retain users during their initial interaction with the app.

Project Overview

Project Overview

Project Overview

In 2021, a comprehensive platform was conceptualized to revolutionize the way users engage with audiobooks and podcasts. The project's ambition was to craft an ecosystem that not only catered to the needs of listeners but also served as a robust framework for creators, publishers, and administrators to interact, publish, and manage content seamlessly. The scope of the project encompassed designing intuitive user interfaces for various stakeholders, ensuring a cohesive experience across all touchpoints of the platform.

The objective was to eliminate the friction commonly encountered in digital content consumption and distribution. By integrating purchasing mechanisms with a streamlined listening experience, the platform aimed to become a one-stop-shop for audiobook enthusiasts and podcast aficionados, while providing creators and publishers with powerful tools to reach their audience effectively.

The digital content landscape was marred by disjointed experiences, where users often navigated through clunky interfaces to access audiobooks and podcasts. Common pain points included:

  • Difficulty in discovering new content that matches user preferences.

  • Inconvenient purchasing processes for audiobooks.

  • Lack of a unified platform for managing subscriptions and purchases.

  • Creators and publishers faced challenges in content distribution and analytics.

  • Administrators needed efficient tools to oversee platform operations.

The Problem

The Problem

The Problem

Process

Process

Process

01

Research & Analysis

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

02

Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01

Research & Analysis

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

02

Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01

Research & Analysis

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

02

Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

The Solution

The Solution

The Solution

To address these issues, a solution was meticulously crafted through iterative design phases:

  • A personalized recommendation engine was introduced to aid in content discovery.

  • Simplified purchase flows were integrated, enabling hassle-free transactions.

  • A unified library was created for users to manage their audiobooks and podcasts.

  • Dashboards for creators and publishers were designed for content management and insights.

  • An admin panel was developed for overseeing user activities and content curation.

Information Architecture

The information architecture was designed to be intuitive, providing users with:

  • Clear categorization of audiobooks and podcasts for easy navigation.

  • Streamlined paths from discovery to purchase and consumption of content.

  • Dedicated sections for user profiles, settings, and support.

  • Seamless transition between the user-facing platform and creator/publisher interfaces.

  • Efficient administrative navigation for content and user management.

Value of the Project

The project's value proposition was clear and multifaceted:

  • Users enjoyed a frictionless experience from discovery to consumption.

  • Creators and publishers gained access to a wider audience and valuable analytics.

  • The platform's model supported a sustainable revenue stream through purchases and subscriptions.

  • Administrators benefited from robust tools that facilitated content moderation and user support.

Design

Design

The user interface was crafted with meticulous attention to detail, employing a minimalist aesthetic that prioritized content and ease of use. The design utilized familiar elements, such as bottom navigation for one-hand usage, while also introducing innovative components like the personalized recommendation carousel. Each screen, from the home page to the user profile, was carefully considered to create a harmonious balance between functionality and visual appeal.

Interactive Prototyping Phase

Interactive Prototyping Phase

During the interactive prototyping phase, a series of high-fidelity prototypes were developed. These prototypes were instrumental in validating the design approach, allowing for user testing and stakeholder feedback. By simulating the user journey, from onboarding to content consumption, the prototypes helped identify usability issues and gather insights that informed further iterations.

Conclusion

Conclusion

The project was a testament to the power of user-centered design in creating digital products. By focusing on the user journey and the needs of all stakeholders, the platform set a new standard in the digital content domain. The success of the project was not just in its aesthetic appeal but in its ability to simplify complex interactions, making the consumption and distribution of audiobooks and podcasts an enjoyable and effortless experience.

The final product was a culmination of strategic planning, empathetic design, and technological innovation, ultimately leading to a platform that users, creators, and administrators not only used but genuinely enjoyed. This case study serves as a comprehensive record of the project's journey from conception to realization, showcasing the transformative impact of thoughtful UX design.

Let's Create Amazing Experiences Together

Let's Create Amazing Experiences Together

Let's Create Amazing Experiences Together

Schedule a call with Ali Bagheri.

Schedule a call with Ali Bagheri.

Think I’d be a good fit for your team or project? Let’s connect.

bagheriux1@gmail.com

Email copied!

Ali bagheri – 2024©

Think I’d be a good fit for your team or project? Let’s connect.

bagheriux1@gmail.com

Email copied!

Ali bagheri – 2024©

Think I’d be a good fit for your team or project? Let’s connect.

bagheriux1@gmail.com

Email copied!

Ali bagheri – 2024©